Paideia School Library

Paideia School

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Subject=Puzzles.

Showing 1-13 of 13 items

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    Pentagames

    793
    Pen

    Pentagames

    Contains 163 games for your brain.

    Available

    Non-fiction - JH & HSNon-fiction - JH & HS

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    Alice in puzzle-land

    793.7
    Smu

    Alice in puzzle-land : a Carrollian tale for children under eighty

    Smullyan, Raymond M.

    A range of puzzles dealing with word play and logic, mathematics and philosophy, featuring Alice and the creatures of Wonderland.

    Available

    Non-fiction - JH & HSNon-fiction - JH & HS

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    Classic brainteasers

    793.73
    GAR

    Classic brainteasers

    Gardner, Martin, 1914-

    A world-famous puzzlemaster supplies over 70 tricky problems aimed to challenge the reader's thinking power.

    Available

    Non-fiction - JH & HSNon-fiction - JH & HS

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    Aha! Aha! insight

    793.74
    Gar

    Aha! Aha! insight

    Gardner, Martin, 1914-

    Available

    Non-fiction - JH & HSNon-fiction - JH & HS

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    Ready player one

    F
    Cli

    Ready player one

    Cline, Ernest.

    Lost

    Fiction  - JH & HSFiction - JH & HS

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    Ready player one

    F
    Cli

    Ready player one

    Cline, Ernest.

    "In the year 2044, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the Oasis.Wade's devoted his life to studying the puzzles hidden within this world's digital confines - puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win - and confront the real world he's always been so disparate to escape" -- Cover verso.

    Available

    Fiction  - JH & HSFiction - JH & HS

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    The shadow cipher

    F
    Rub

    The shadow cipher

    Ruby, Laura, author.

    In an alternate history of New York, three kids try to solve a modern-world puzzle and complete a treasure hunt laid into the streets and buildings of the city.

    Available

    Fiction  - JH & HSFiction - JH & HS

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    How do you get an egg into a bottle?

    J
    502
    BRE

    Available

    Non-Fiction - ElementaryNon-Fiction - Elementary

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    Secret Coders / Secrets & Sequences / #3

    J
    741.5
    YAN

    Secret Coders / Secrets & Sequences / #3

    Yang, Gene Luen.

    Determined to learn the history of once-elite Stately Academy, Hopper, Eni, and Josh are challenged to outmaneuver Principal Dean, who demands that the team turn over their most powerful robot and threatening coding genius, Professor One-Zero.

    Available

    Non-Fiction - ElementaryNon-Fiction - Elementary

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    Great book of whodunit puzzles

    J
    793.76
    TRA

    Great book of whodunit puzzles : mini-mysteries for you to solve

    Travis, Falcon.

    Describes forty-three crime puzzles, which the reader tries to solve with the aid of clues, codes, alibis, and other evidence.

    Available

    Non-Fiction - ElementaryNon-Fiction - Elementary

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    Chess puzzles

    J
    794.1
    NOR

    Chess puzzles

    Norwood, David.

    At head of title: Usborne book of. Contains a wide range of chess problems, puzzles, and brainteasers that will help improve playing skills.

    Lost

    Non-Fiction - ElementaryNon-Fiction - Elementary

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    The puzzling world of Winston Breen

    J
    BER

    The puzzling world of Winston Breen

    Berlin, Eric.

    Winston Breen loves solving puzzles; and when his sister uncovers a twenty-five-year-old scavenger hunt--which leads to a ring worth thousands of dollars--he and his family jump at the opportunity to solve it.

    Available

    Fiction (Chapterbooks) - ElementaryFiction (Chapterbooks) - Elementary

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    Ready player one

    J
    CLI

    Ready player one

    Cline, Ernest.

    "In the year 2044, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the Oasis.Wade's devoted his life to studying the puzzles hidden within this world's digital confines - puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win - and confront the real world he's always been so disparate to escape" -- Cover verso.

    Available

    Fiction (Chapterbooks) - ElementaryFiction (Chapterbooks) - Elementary

    Add to Bookbag

Showing 1-13 of 13 items

  1. Per Page:
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